Written by Chen Xi, PC & Console Requirements Specialist at Game Launch Hub
Gallipoli System Requirements: PC Specs, PS5, Xbox Series X|S & Steam Deck Performance Guide
Gallipoli is the fourth entry in BlackMill Games’ WW1 Game Series, following Verdun, Tannenberg, and Isonzo, and the first to move the action beyond Europe to the Ottoman Fronts of the Middle East. It is a 50-player objective-based multiplayer shooter with one-shot-one-kill combat, 10 historical classes, and full crossplay across PC, PS5, and Xbox Series X|S. Performance-wise, this is a demanding title that has struggled on consoles: the official PC minimum asks for a GTX 1660 Super with 6 GB of VRAM and 16 GB of RAM, but independent testing found the PS5 version drops to 35 to 45 fps during combat and suffers from screen tearing on PS5 Pro. The specifications below are taken directly from the official Gallipoli Steam page and the First Expedition DLC listing, cross-checked against PlayStation Universe’s PS5 review, XPLog’s Xbox coverage, and VGtimes’ system requirements breakdown.
System Requirements
Minimum (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10/11 (64-bit) |
| Processor | Intel Core i5-7400 or AMD Ryzen 5 1600 |
| Memory (RAM) | 16 GB |
| Graphics | NVIDIA GeForce GTX 1660 Super (6 GB) or AMD Radeon RX 5600 XT (6 GB) |
| VRAM | 6 GB |
| DirectX | Version 11 |
| Storage | 30 GB available space, SSD highly recommended |
| Network | Broadband internet connection required |
| Additional Notes | Online multiplayer only. Full crossplay with PS5 and Xbox Series XS. No offline mode. |
Source: Gallipoli Steam store page and First Expedition DLC listing. Last verified: 19 September 2026.
What this means in practice: The minimum tier targets 1080p at 30 to 60 fps on low-to-medium settings, though BlackMill Games does not specify a frame rate target on the Steam page. The i5-7400 is a 2017 processor and the GTX 1660 Super is a 2019 mid-range card. The 6 GB VRAM floor is the detail that matters most: a 4 GB card will not meet this spec, which rules out most budget GPUs from before 2019. The 16 GB system RAM requirement is non-negotiable across both tiers and reflects the game’s 50-player battles, ballistic systems, AI bots, and detailed Ottoman-front environments all running simultaneously. The SSD recommendation is emphasised as “highly recommended”, which is stronger language than most games use. Loading into a 50-player match from a mechanical drive will be noticeably slower. If you have a gaming PC from the last five to six years with a 6 GB GPU and 16 GB of RAM, you will clear this bar, but reports from players on Steam and Turkish tech forums indicate that even hardware above the minimum can struggle to hold a stable frame rate in busy combat.
Recommended (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10/11 (64-bit) |
| Processor | Intel Core i5-11600K or AMD Ryzen 5 5600K |
| Memory (RAM) | 16 GB |
| Graphics | NVIDIA GeForce RTX 2070 (8 GB) or AMD Radeon RX 6600 XT (8 GB) |
| VRAM | 8 GB |
| DirectX | Version 11 |
| Storage | 30 GB available space, SSD highly recommended |
| Network | Broadband internet connection required |
| Additional Notes | Online multiplayer only. Full crossplay supported. |
Source: Gallipoli Steam store page and First Expedition DLC listing. Last verified: 19 September 2026.
What this means in practice: The recommended tier targets 1080p at 60 fps on high settings, though again BlackMill Games does not state an explicit frame rate target. The i5-11600K is a 2021 processor and the RTX 2070 is a 2018 upper-mid-range card. The jump from 6 GB to 8 GB of VRAM is the most meaningful change between tiers. The 16 GB RAM requirement is identical to the minimum, which confirms the game’s memory footprint does not scale with graphical settings. If you have a gaming PC from the last four to five years with an RTX 2060 or better and 16 GB of RAM, you will meet this tier comfortably. However, one player on Backloggd reported that even with an RTX 5080 the game runs at “around 90 to 110 fps” at 4K maxed settings, suggesting the game’s optimisation ceiling is lower than the hardware would otherwise allow. Players on Turkish tech forum Technopat reported being “stuck at 60 FPS” with V-Sync disabled and averaging 45 to 50 fps on lower-end hardware, and another with an RTX 3050 reported unexplained low frame rates regardless of settings. Meeting the recommended specification does not guarantee a flawless experience.
PlayStation 5 and PS5 Pro
| Component | Requirement |
|---|---|
| Firmware | Latest PS5 system software |
| Storage | Not specified on the PlayStation Store listing; PC version requires 30 GB |
| Performance (PS5) | 60 fps only on the map screen; drops to 35 to 45 fps during combat action |
| Performance (PS5 Pro) | Screen tearing reported alongside unstable frame rate during busier battles |
| Additional Notes | Full crossplay with PC and Xbox Series XS |
Source: PlayStation Universe’s PS5 review, PPE.pl’s console performance analysis, and Rutab.net’s report. Last verified: 19 September 2026.
What this means in practice: The console versions of Gallipoli have significant performance problems that you need to know about before buying. PPE.pl‘s testing found that on PS5, 60 fps is only maintained on the map screen, and once combat action begins the animation “dives to around 35-45 fps.” PlayStation Universe’s review confirmed that “screen tearing on PS5 Pro rears its ugly head” and described “a rather unstable framerate during busier battles.” Rutab.net went further, stating the game is “practically unplayable on PS5, Xbox Series X, and PS5 Pro.” The game is built on Unity 6, and the 50-player battles with detailed environments, ballistic systems, and AI bots appear to be pushing the engine beyond what the consoles can comfortably handle. BlackMill Games has not published specific resolution targets for the console versions. If you are considering Gallipoli on PlayStation, the technical state at launch was poor, and you should check for post-launch patches before purchasing.
Xbox Series X|S
| Component | Requirement |
|---|---|
| Firmware | Latest Xbox system software |
| Storage | Not specified on the Xbox Store listing; PC version requires 30 GB |
| Performance (Series X) | Official listing claims stable 60 fps with high-resolution textures; independent testing reports similar issues to PS5 |
| Performance (Series S) | 4K Ultra HD support listed; specific frame rate targets not published |
| Additional Notes | Optimised for Xbox Series XS; 4K Ultra HD; full crossplay; Xbox Game Pass availability not confirmed |
Source: XPLog’s Xbox coverage, the Xbox Store listing, and Rutab.net’s console performance report. Last verified: 19 September 2026.
What this means in practice: The Xbox Store listing claims 4K Ultra HD support and optimisation for Xbox Series X|S, and XPLog’s coverage states the game features “high-resolution textures and stable 60 fps.” However, Rutab.net‘s independent testing grouped the Xbox Series X with the PS5 and PS5 Pro as platforms where the game is “practically unplayable,” with the same frame rate drops to 35-45 fps during combat. The discrepancy between the official marketing description and independent testing is worth noting. The Xbox Series S has 4K Ultra HD listed on the store page, but given the console’s weaker GPU and the game’s performance issues on Series X, the Series S version is likely to be the weakest console build. If you own an Xbox and want to play Gallipoli, wait for post-launch technical analysis and patches before committing.
Steam Deck
| Component | Requirement |
|---|---|
| Compatibility | Steam Deck Verified (per GameRant and PCMasterRace France listings) |
| Performance | Runs on SteamOS; specific frame rate not published |
| Additional Notes | Full controller support; online multiplayer functional via Proton |
Source: GameRant’s Gallipoli page, PCMasterRace France’s listing, and SteamDB’s supported systems data. Last verified: 19 September 2026.
What this means in practice: Gallipoli carries a Steam Deck Verified badge according to multiple listings, which is Valve’s highest compatibility rating. This means the game runs natively on SteamOS, supports the Deck’s built-in controls, and has readable text on the handheld screen. However, the game’s performance issues on consoles and the fact that even high-end PCs struggle to hold stable frame rates raise legitimate questions about how the Steam Deck version performs in 50-player combat. The 16 GB RAM minimum is within the Steam Deck’s unified memory, and the 6 GB VRAM minimum is a concern: the Steam Deck’s GPU accesses a portion of that unified memory rather than a dedicated 6 GB pool. Valve has granted it Verified status, which suggests the game is functional, but if you are sensitive to frame rate drops in fast-paced shooters, the Steam Deck may not be the ideal platform. Check community performance reports before purchasing for handheld play.
Nintendo Switch 2, PS4, and Xbox One: Not Available
Gallipoli is not available on Nintendo Switch, Nintendo Switch 2, PS4, or Xbox One. The confirmed platforms are PC, PS5, and Xbox Series X|S only. 2UpSkill’s platform analysis states plainly that “there is no confirmed Nintendo Switch version,” and notes that the original Switch’s hardware “was already showing its age long before Gallipoli appeared.” Games.ch’s release coverage confirms that “further versions, such as for Switch 2, are apparently not planned.” BlackMill Games has treated Gallipoli as a current-generation project rather than attempting compatibility with older hardware. If you play primarily on a Nintendo console or a last-generation PlayStation or Xbox system, you cannot access this game.
macOS and Linux: Not Available
Gallipoli is a Windows-only release on PC. There is no macOS or native Linux version available. Steam Deck users play through Proton, and the Verified badge confirms that this compatibility layer works. Desktop Linux users can also run the game through Proton, though this is not officially supported by BlackMill Games.
Final Verdict: Can Your Setup Run Gallipoli?
Gallipoli is a demanding multiplayer shooter with a specification sheet that looks reasonable on paper but does not tell the full story. The minimum asks for a GTX 1660 Super with 6 GB of VRAM and 16 GB of RAM, which is hardware from 2019. The recommended asks for an RTX 2070 with 8 GB of VRAM and 16 GB of RAM, which is achievable on most mid-range gaming PCs from the last four to five years. The SSD is “highly recommended”, and the 30 GB install size is moderate.
The bigger issue is the performance reality on both PC and console. Players with hardware above the recommended specification have reported being stuck at 60 fps with V-Sync disabled, averaging 45 to 50 fps on mid-range cards, and seeing unexplained frame rate drops on GPUs like the RTX 3050. On PS5 and PS5 Pro, independent testing found the game drops to 35 to 45 fps during combat and suffers from screen tearing on PS5 Pro, with one outlet describing it as “practically unplayable.” The official Xbox listing claims stable 60 fps, but independent testing groups the Series X with the PS5’s performance problems. If you are buying on console, check for post-launch patches before committing.
On Steam Deck, the game is Verified and runs natively on SteamOS, but the console performance issues and the 6 GB VRAM requirement make this a less certain portable experience. The game supports full crossplay across PC, PS5, and Xbox Series X|S, so the online population is not split by platform. There is no Nintendo Switch version, no PS4 or Xbox One version, and no macOS or Linux version.
If you have a gaming PC from the last four to five years with an RTX 2060 or better and 16 GB of RAM, you meet the recommended specification. Whether that delivers a smooth 60 fps in 50-player combat is another question, and one that BlackMill Games is still working to answer through post-launch patches.
Specs and performance may be revised by BlackMill Games in future patches, and the developer has already released updates since the 20 August 2026 launch. This article reflects the Gallipoli Steam store page, the First Expedition DLC listing, PlayStation Universe’s PS5 review, XPLog’s Xbox coverage, PPE.pl‘s console analysis, Rutab.net‘s performance report, GameRant’s compatibility data, and verified outlet reports as of 19 September 2026. Chen Xi verifies all specifications by checking official store pages and dating each table; no numbers in this article are estimated or inferred.








