What happens when you take the breakneck speed of Doom Eternal, the stylish chaos of ULTRAKILL, and the movement of Titanfall, then let a former God of War developer loose on it? You get Gunstoppable.
This is a momentum-fueled roguelite first-person shooter from CAGE Studios, co-led by Sony Santa Monica veteran Salaar Kohari. It is a game where speed is literally damage. The faster you move, the harder you hit. You dual-wield overpowered weapons, bend time, and obliterate hordes of robots and evil billionaire bosses.
The game has a confirmed release date of August 5, 2026 for PC via Steam and Xbox Series X|S. Here is everything you need to know about Gunstoppable, from its insane movement mechanics to its satirical “eat the rich” storyline.
Why Gunstoppable Is Trending Right Now
The hype for Gunstoppable has been building steadily. Here is why everyone is talking about it:
- Developed by a God of War Veteran. The game is co-led by Salaar Kohari, a former Sony Santa Monica developer who worked on God of War Ragnarök. As he told VICE , “Gunstoppable is a culmination of everything I’ve learned up to this point, combining hyperfast gameplay with crisp, predictable mobility and a compelling narrative”. He has been making games since age 8 and his games have reached over 200,000 players.
- A Unique “Momentum = Damage” System. This isn’t a standard shooter. You are rewarded for never stopping. Grapple, slide, wall-run, and rail-grind to build momentum, which directly increases your firepower. As the Steam page puts it, “The speed limit is infinity”.
- Absurd Weapon Customization. You can turn shotguns into flamethrowers and bananas into nukes. The game encourages you to break it. There are ten unique weapons, fourteen attachments, and twenty-four augments allowing for “game-breaking fusions”.
- A Satirical “Eat the Rich” Story. You play as an assassin fighting back against the evil CEO who made you into a killing machine. You will clash with quirky villains like “Johnny Jetpack”. The game features voice performances from Gianni Matragano, known for ULTRAKILL, alongside content creator Neekolul.
- Positive Demo Reception. A free demo is available on Steam, and it has already garnered “Very Positive” reviews.
- A Roguelite Loop. Every death makes you stronger. Each run is a “new flavor of chaos” with procedurally generated upgrades and weapon combinations.
Game Overview
| Detail | Information |
|---|---|
| Developer | CAGE Studios |
| Publisher | CAGE Studios |
| Genre | Action, Roguelite, First-Person Shooter (FPS), Indie |
| Game Type | Momentum-based Roguelite FPS / Boomer Shooter |
| Engine | Not officially disclosed |
| Release Date | August 5, 2026 |
Gunstoppable is a brand-new IP from CAGE Studios, a small indie team co-founded by Salaar Kohari and Gabriel Langlois. The studio was founded in 2017 and is based in Los Angeles. The game is a single-player experience focused on high-speed movement, stylish combat, and roguelite progression. It is published by CAGE Studios themselves.

What We Know So Far
Confirmed Information ✅
- Release Date: August 5, 2026
- Platforms: PC (Steam) and Xbox Series X|S
- Developer: CAGE Studios
- Director: Salaar Kohari (former Sony Santa Monica developer)
- Gameplay: Momentum-based FPS where speed equals damage
- Core Mechanics: Grappling hook, wall-running, rail-grinding, sliding, and parrying
- Dual-Wield Combat: You can dual-wield any weapon combo
- Time Manipulation: “Reaper Mode” allows you to slow time
- Roguelite Progression: Every death makes you stronger, with permanent upgrades
- Weapon Augments: A hex-grid attachment system that changes weapon behavior (e.g., shotgun to flamethrower)
Rumors & Speculation ⚠️
These have not been officially confirmed:
- Post-launch DLC or additional content.
- A potential PlayStation version.
- More weapons and challenge modes after launch.
Confirmed vs Rumored
| Aspect | Confirmed | Rumored |
|---|---|---|
| Release Date | August 5, 2026 | — |
| Platforms | PC (Steam), Xbox Series X | PlayStation |
| Developer | CAGE Studios | — |
| Director | Salaar Kohari | — |
| Gameplay | Momentum-based roguelite FPS | — |
| Demo | Yes (free on Steam) | — |
| Post-Launch Content | — | Unconfirmed |
Release Date & Timeline
Mark your calendars: August 5, 2026.
The game was originally revealed in 2025. The official release date was announced in June 2026 alongside a new gameplay trailer on IGN .
| Date | Event |
|---|---|
| 2025 | Game first revealed |
| June 2026 | Release date trailer released |
| August 5, 2026 | Full release |
Platforms
Gunstoppable is coming to:
- PC: Steam
- Xbox: Xbox Series X|S
No PlayStation version has been announced. The game is a single-player experience.
Gameplay & Features
Momentum is Damage
This is the game’s core philosophy. In Gunstoppable, standing still is a death sentence. You must constantly move to build momentum. The more speed you carry, the more powerful your attacks become.
Insane Movement Tech
You have a full arsenal of movement abilities at your disposal: a grappling hook, wall-running, rail-grinding, sliding, and dodging. You can chain these together to dodge bullet-hell barrages and outmaneuver enemies.
Time-Bending Combat
By racking up kills, you can activate a “Reaper Mode” that slows down time, allowing you to shatter clusters of foes in a single moment.
Dual-Wield and Weapon Augments
You can dual-wield any combination of weapons. You can also customize them using a unique hex-grid attachment system, which can turn a shotgun into a flamethrower.
A Roguelite Loop
Each run is procedurally generated with new weapon combinations, enemy behaviors, and upgrades. When you die, you gain experience that can be used to unlock permanent upgrades, making you stronger for the next run.
A Satirical Story
You play as an assassin on a mission to take down a group of billionaire warmongers. The story is fully voiced and takes you through a “blood-curdling odyssey” through underwater prisons and cyberpunk cityscapes.
Comparison Section
Gunstoppable draws clear inspiration from some of the best shooters. Here is how it stacks up:
Compared to Doom Eternal
| Aspect | Doom Eternal | Gunstoppable |
|---|---|---|
| Movement | Fast, with dashes | Hyper-fast with grapples and wall-runs |
| Combat | Resource management | Momentum-based damage |
| Structure | Linear levels | Roguelite runs |
Compared to ULTRAKILL
| Aspect | ULTRAKILL | Gunstoppable |
|---|---|---|
| Movement | Fast, style-focused | Fast, style-focused |
| Time | No slow-mo | Time-bending Reaper Mode |
| Weapons | Set arsenal | Roguelite random combinations |
Compared to Roboquest
| Aspect | Roboquest | Gunstoppable |
|---|---|---|
| Movement | Fast | Hyper-fast with grapples |
| Weapons | Standard FPS arsenal | Absurd dual-wield combos |
| Tone | Sci-fi | Satirical, chaotic |
What sets Gunstoppable apart is its focus on momentum as a core damage mechanic and its absurd sense of humor. It is a game that encourages you to break it.
Expectations & Predictions
What Players Expect
Based on community discussions and the demo, players are expecting:
- Smooth, high-speed combat that feels rewarding.
- High replayability thanks to the roguelite progression.
- Strong controller support on Xbox.
- A breakout indie hit if the gameplay delivers.
Predictions (Speculation)
These are my predictions based on the game’s design:
- Daily challenges to keep players coming back.
- Endless survival mode for those who want a true test.
- New weapon packs added as post-launch content.
- More roguelite modifiers to increase chaos.
Trailer & Media
An official release date trailer was released on June 11, 2026. You can watch it on IGN’s website .
The trailer highlights:
- Hyper-fast movement with grappling, wall-running, and rail-grinding
- Dual-wield combat against waves of robots
- Massive boss fights against evil billionaire villains
- Time-bending abilities for stylish kills
System Requirements
Minimum
| Component | Requirement |
|---|---|
| OS | Windows 10 |
| Processor | Intel i3 Dual-Core |
| Memory | 8 GB RAM |
| Graphics | “Potato” (low graphics mode in settings) |
| DirectX | Version 11 |
| Storage | 900 MB available space |
Recommended
| Component | Requirement |
|---|---|
| OS | Windows 11 |
| Processor | Intel i5 Dual-Core |
| Memory | 16 GB RAM |
| Graphics | NVIDIA 1060 or equivalent |
| DirectX | Version 11 |
| Storage | 900 MB available space |
Community Reactions
What Players Are Saying
Many FPS fans are comparing it to Doom Eternal, ULTRAKILL, and Titanfall due to its speed and fluid movement. The stylish combat and movement mechanics have received positive early impressions. Players are especially interested in the weapon customization and score-attack gameplay.
Reddit and YouTube Trends
Gameplay trailer reactions highlight the wall-running and grappling mechanics. Content creators are calling it one of the most promising indie FPS releases of Summer 2026. Trailer clips showcasing time-bending combat are gaining attention.
FAQs
When is the Gunstoppable release date?
Gunstoppable releases on August 5, 2026.
Is Gunstoppable coming to Steam?
Yes. The game is available to wishlist on Steam.
Will Gunstoppable be available on PlayStation?
Not at launch. The game is coming to PC and Xbox Series X|S only.
Is Gunstoppable a multiplayer game?
No. The game is a single-player experience.
Who is developing Gunstoppable?
The game is developed by CAGE Studios, co-led by former God of War developer Salaar Kohari.
What makes Gunstoppable different from other roguelite FPS games?
Its momentum-based damage system. The faster you move, the harder you hit.
Conclusion
Gunstoppable is a game that knows exactly what it wants to be: fast, furious, and fun. It is a love letter to the “boomer shooter” genre, combining the best elements of Doom Eternal and ULTRAKILL with a unique momentum system that rewards speed and style.
The fact that it comes from a former God of War developer gives it a pedigree that sets it apart from other indie shooters. The “eat the rich” storyline, absurd weapon customization, and roguelite progression all point to a game that is as deep as it is chaotic.
If you are a fan of fast-paced FPS games or just want to turn a banana into a nuke, this is one to watch. The game launches on August 5, 2026, for PC and Xbox Series X|S. A free demo is already available on Steam.
You can also visit the official Gunstoppable Steam page to wishlist the game and try the free demo. Don’t miss what could be one of the most chaotic and stylish FPS games of 2026.
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