Written by Chen Xi, PC & Console Requirements Specialist at Game Launch Hub
#DRIVE Rally System Requirements: PC Specs, PS5, Xbox Series X|S, Switch & Steam Deck Performance Guide
#DRIVE Rally is an arcade-inspired rally racer from Polish studio Pixel Perfect Dude, published by PM Studios, and it pays tribute to the golden era of 1990s rally driving with stylised low-poly vehicles, personality-driven co-drivers, and over 600 km of stages across six locations. Performance-wise, this is one of the most accessible racing games of 2026. The official PC minimum asks for a GTX 650 from 2012 and just 4 GB of RAM, and the game is Steam Deck Verified. It left Early Access and launched version 1.0 on 16 April 2025 for PC via Steam, the Epic Games Store, and GOG, before arriving on PS5, Xbox Series X|S, and Nintendo Switch on 18 June 2026. There is no PS4, Xbox One, or native Switch 2 version.
System Requirements
Minimum (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10 |
| Processor | Intel Core i3 2.5GHz or equivalent |
| Memory (RAM) | 4 GB |
| Graphics | NVIDIA GeForce GTX 650 or equivalent |
| VRAM | Not listed separately by the developer; the GTX 650 ships with 1 GB or 2 GB |
| DirectX | Not specified on the Steam page |
| Storage | 5 GB available space |
| Additional Notes | Requires a 64-bit processor and operating system. Full controller and wheel support, including force feedback. Steam Deck Verified. |
Source: Steam Support system requirements for #DRIVE Rally, GOG listing, and PCGameBenchmark. Last verified: 24 September 2026.
What this means in practice: The minimum tier targets 1080p at 60 fps on low-to-medium settings. The Core i3 2.5GHz requirement is deliberately broad, covering budget processors from roughly 2010 onward, and the GTX 650 is a 2012 entry-level card. This is hardware from the Windows 7 era, and the game is designed to run on modest laptops and desktops. The 4 GB system RAM floor is modest by modern standards, and the 5 GB install size is tiny. Because the game uses a stylised low-poly art style with minimal dynamic effects, you will not be VRAM-limited at 1080p even on a 1 GB card. If you own a computer built in the last twelve to fourteen years, you will clear this bar comfortably.
Recommended (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10 |
| Processor | Intel Core i5 3.0GHz or equivalent |
| Memory (RAM) | 8 GB |
| Graphics | NVIDIA GeForce GTX 970 or equivalent |
| VRAM | Not listed separately; the GTX 970 ships with 4 GB |
| DirectX | Not specified on the Steam page |
| Storage | 5 GB available space |
| Additional Notes | Requires a 64-bit processor and operating system. |
Source: Steam Support system requirements for #DRIVE Rally, GOG listing, and GoodOnPC. Last verified: 24 September 2026.
What this means in practice: The recommended tier targets 1080p or 1440p at 60 fps on high settings. The Core i5 3.0GHz requirement covers performance-tier processors from the last decade, and the GTX 970 is a 2014 upper-mid-range card. The jump from 4 GB to 8 GB of RAM is the most meaningful change between tiers, and it reflects the game’s memory footprint growing as more stages, weather effects, and car customisation assets are loaded. The GTX 970’s 4 GB VRAM is more than sufficient for the game’s stylised visuals. If you have a gaming PC from the last six to seven years with a mid-range GPU and 8 GB of RAM, you will meet this tier comfortably.
A Note on VRAM and System RAM
#DRIVE Rally is an arcade rally racer with a deliberately low-poly art style, minimal dynamic extras like deep textures or shadows, and a stylised visual presentation inspired by 1990s racing games. The GTX 650’s 1 GB to 2 GB VRAM is sufficient at 1080p, and the GTX 970’s 4 GB is far more than the game will ever use. You will not encounter texture streaming issues or VRAM bottlenecks at any resolution the game supports. The 4 GB system RAM minimum is the more relevant constraint, and the 8 GB recommendation reflects the game’s memory footprint growing as more of the 25 cars and 6 locations are loaded. Do not upgrade your GPU for this game. If you have 8 GB of RAM and a graphics card from the last decade, you are covered.
A Note on Three Versions of the Specification Sheet
There are three different sets of system requirements circulating for #DRIVE Rally, and it is worth understanding the differences before you buy. The official Steam Support page lists Windows 10, an Intel Core i3 2.5GHz, 4 GB of RAM, and a GTX 650 as the minimum. A Razer Deals listing shows Windows 7 as the minimum OS, which is an outdated specification from the Early Access period. And PCGameBenchmark lists an Intel Core i3-530 and GTX 650 as the minimum with an Intel Core i5-1300F and GTX 970 as recommended, which is a forecast rather than official data. I am using the Steam Support page as the authoritative source because it is the developer’s own listing and reflects the shipping version of the game.
macOS
| Component | Requirement |
|---|---|
| OS (Minimum) | macOS 11.0 |
| OS (Recommended) | macOS 13.0 |
| Processor (Minimum) | Intel Core i3 2.5GHz or equivalent |
| Processor (Recommended) | Intel Core i5 3.0GHz or equivalent |
| Memory (Minimum) | 4 GB |
| Memory (Recommended) | 8 GB |
| Graphics (Minimum) | Geforce GTX 650 or equivalent |
| Graphics (Recommended) | Geforce GTX 970 or equivalent |
| Storage | 5 GB available space |
Source: Steam Support system requirements for #DRIVE Rally and GOG listing. Last verified: 24 September 2026.
What this means in practice: The macOS version requires macOS 11.0 at minimum and macOS 13.0 for the recommended tier, with the same processor, RAM, and GPU requirements as the Windows version. This covers Intel Macs from roughly 2013 onward, as well as Apple Silicon Macs via Rosetta 2. The 5 GB install size is identical across platforms. If you own a Mac from the last decade, you can run #DRIVE Rally without issue.
Linux / SteamOS
| Component | Requirement |
|---|---|
| OS | Ubuntu 16 |
| Processor | Intel Core i3 2.5GHz or equivalent |
| Memory (RAM) | 4 GB (minimum); 8 GB (recommended) |
| Graphics | Geforce GTX 650 or equivalent (minimum); Geforce GTX 970 or equivalent (recommended) |
| Storage | 5 GB available space |
Source: Steam Support system requirements for #DRIVE Rally. Last verified: 24 September 2026.
What this means in practice: The Linux version requires Ubuntu 16 and the same processor, RAM, and GPU requirements as Windows and macOS. This is a native Linux build rather than a Proton compatibility layer, which is good news for performance and stability on desktop Linux. The 5 GB install size is identical. If you are running a modern Linux distribution on a PC with a mid-range GPU, you will have no trouble running #DRIVE Rally.
PlayStation 5
| Component | Requirement |
|---|---|
| Firmware | Latest PS5 system software |
| Storage | Not specified on the PlayStation Store listing; PC version requires 5 GB |
| Performance | 60 fps with consistent frame rates. Some scenery pop-in reported by multiple reviewers. |
| Additional Notes | Single player, local multiplayer, online leaderboards. Offline play enabled. PS5 and PS Portal cloud streaming supported with Premium subscription. Physical edition available in Europe from Meridiem Games. |
Source: GamingBolt’s PS5 review, The Gaming Review’s PS5 review, Hackinformer’s PS5 review, and the PlayStation Store listing. Last verified: 24 September 2026.
What this means in practice: The PS5 version runs at 60 fps with consistent frame rates, according to Hackinformer’s review, which noted that “the controls are responsive, and load times are refreshingly brief.” GamingBolt’s review found that the game “ran fairly well on a base PS5, although there was a lot of pop-in that proved very distracting, and I did encounter a single crash during my time with this one.” The Gaming Review noted “some scenery popping in a beat later than I’d like.” The pop-in issue is a recurring criticism across PS5 reviews, and it is worth knowing before you buy. The game supports single player, local multiplayer, and online leaderboards, with offline play enabled. A physical edition is available in Europe from Meridiem Games. If you own a PS5, the game runs at a stable frame rate, but the visual pop-in is a notable compromise.
PlayStation 5 Pro
#DRIVE Rally does not have a dedicated PS5 Pro version or specific PS5 Pro enhancements. The game runs on PS5 Pro via backward compatibility with the standard PS5 version, which means it plays at the same 60 fps target without any additional enhancements. If you own a PS5 Pro, you are getting the same experience as a base PS5 owner.
Xbox Series X|S
| Component | Requirement |
|---|---|
| Firmware | Latest Xbox system software |
| Storage | Not specified on the Xbox Store listing; PC version requires 5 GB |
| Performance (Series X) | Optimised for Xbox Series XS, 60 fps target. Specific resolution targets not published. |
| Performance (Series S) | Optimised for Xbox Series XS. Specific resolution and frame rate targets not published. |
| Additional Notes | Optimised for Xbox Series XS. Xbox Cloud Gaming compatible. Single player, local multiplayer, online leaderboards. Xbox achievements. |
Source: Xbox Store listing, Steam Community update, and PM Studios’ official press release. Last verified: 24 September 2026.
What this means in practice: The Xbox Store listing confirms Optimisation for Xbox Series X|S and Xbox Cloud Gaming compatibility. The game supports single player, local multiplayer, and online leaderboards, along with Xbox achievements. Pixel Perfect Dude has not published specific resolution or frame rate targets for either Xbox console, but given the game’s low PC requirements and the Xbox Series X’s hardware, a smooth 60 fps experience is a reasonable expectation. The Xbox Series S version is likely to run at a lower resolution, though this remains unconfirmed. Note that the game was updated to Unity 6 in June 2026, which brought “faster game loading times and improved FPS across the board” according to the Steam Community update. If you own an Xbox Series X or Series S, the game runs without any major performance concerns.
Nintendo Switch
| Component | Requirement |
|---|---|
| Firmware | Latest Nintendo Switch system software |
| Storage | 1.2 GB (digital download, per Nintendo Official Site); 1.7 GB on Nintendo Switch 2 |
| Performance (Switch 2) | Smooth 60 fps that makes racing feel fluid and responsive, even if visuals remain rough around the edges. |
| Performance (Switch) | Variable framerate hovering around ~40 fps with uneven frame pacing, giving the game a choppy feel that undermines the otherwise enjoyable handling. |
| Additional Notes | TV, Tabletop, and Handheld modes supported. Physical edition available in Europe from Meridiem Games. Save Data Cloud requires Nintendo Switch Online membership. |
Source: Nintendo Official Site product page, XPN Network’s Switch review, Controller Warriors’ Switch review, Jogando Casualmente’s Switch review, and Switch Italia’s Switch review. Last verified: 24 September 2026.
What this means in practice: The Nintendo Switch version is a mixed experience, and the difference between Switch and Switch 2 is significant. XPN Network’s review found that on Switch 2, the game delivers “a smooth 60 FPS that makes the racing feel fluid and responsive,” while on the original Switch, it runs at “a variable framerate hovering around ~40 FPS with uneven frame pacing, giving the game a choppy feel that undermines the otherwise enjoyable handling.” Jogando Casualmente’s review was harsher, stating that on the original Switch, “the graphics end up looking very ugly due to poor optimisation, accompanied by visual artefacts that appear here and there all the time, harming immersion.” Controller Warriors noted that “performance on Switch 1 is rather solid (Switch 2 fares noticeably better here).” The 1.2 GB file size on Switch and 1.7 GB on Switch 2 is tiny. If you own a Switch 2, this is a comfortable portable experience. If you own only an original Switch, the ~40 fps frame rate and visual issues are a significant compromise compared to the 60 fps available on PS5, Xbox Series X|S, and PC.
Steam Deck
| Component | Requirement |
|---|---|
| Compatibility | Verified (Valve’s highest rating). Confirmed on the official Steam store page. |
| Performance | Runs natively on SteamOS; the game’s default configuration performs well on Steam Deck; in-game text is legible; controller icons match the Deck’s layout. |
| Additional Notes | Full controller and wheel support, including force feedback. The 5 GB install size makes it easy to keep installed. |
Source: Steam store page for #DRIVE Rally, GOG listing, and PPE.pl’s review. Last verified: 24 September 2026.
What this means in practice: #DRIVE Rally carries a Steam Deck Verified badge, Valve’s highest compatibility rating. PPE.pl’s review noted that “optimisation is exemplary, and full Steam Deck compatibility means we’ll have fun even on a small screen.” The game runs natively on SteamOS with full controller support, and the 5 GB install size means it takes up almost no storage space. The local Party Mode for up to 12 players and online leaderboards make it a natural fit for handheld play. If you own a Steam Deck and enjoy arcade racers, this is an easy recommendation.
Price, Editions, and Content
#DRIVE Rally is priced at $19.99 / £15.99 / €19.99** on most platforms, with frequent discounts bringing the price to around **$11.99. The Special Edition physical release in Europe from Meridiem Games includes exclusive stickers and an art book. The game features 25 customizable legendary cars across three rally classes, 6 iconic locations with over 600 km of stages, 6 passionate co-drivers with their own tournaments, a free roam mode with collectibles, a photo mode, local Party Mode for up to 12 players, and online leaderboards with ghost car replays. The game holds a 57 on Metacritic from critics, with a “Mixed or Average” reception, and a 38 percent user review score on GOG. Vice’s review praised it as “pure fun and visually stunning,” while Game8 scored it lower, describing it as “best suited for casual players looking for quick races rather than those seeking a deep, rewarding rally experience.”
Final Verdict: Can Your PC Run #DRIVE Rally?
Yes, almost certainly. #DRIVE Rally is one of the most accessible racing games of 2026. The minimum spec asks for a Core i3 2.5GHz, 4 GB of RAM, and a GTX 650, which is hardware from 2012. The 5 GB install size is tiny, and there is no SSD requirement. If you own a gaming PC built in the last twelve to fourteen years with any dedicated GPU and 4 GB of RAM, you can run this game at 1080p and 60 fps on low-to-medium settings without difficulty.
The recommended tier asks for a Core i5 3.0GHz, 8 GB of RAM, and a GTX 970, which is still modest by modern standards. The 8 GB RAM recommendation is the most meaningful upgrade path if you want consistent frame rates while loading more stages and car customisation assets. Do not upgrade your GPU beyond a GTX 970 for this game.
On console, the game launched on 18 June 2026 for PS5, Xbox Series X|S, and Nintendo Switch. The PS5 version runs at 60 fps with consistent frame rates, though scenery pop-in is a recurring criticism across reviews. The Xbox version is Optimised for Xbox Series X|S and supports Xbox Cloud Gaming. The Nintendo Switch version is a mixed experience: on Switch 2, it delivers a smooth 60 fps, but on the original Switch, it runs at a variable ~40 fps with uneven frame pacing and visual issues. There is no PS4 or Xbox One version. On Steam Deck, the game is Verified and runs natively on SteamOS with full controller and wheel support. There is native macOS and Linux support, which is increasingly rare and worth highlighting. The game holds a “Mixed or Average” critical reception at 57 on Metacritic, and it is best suited for players looking for accessible arcade fun rather than a deep simulation experience.
Specs and performance may be revised by Pixel Perfect Dude in future patches, and the developer has already released multiple updates since the April 2025 1.0 launch, including a Unity 6 engine migration in June 2026 that brought “faster game loading times and improved FPS across the board.” This article reflects the Steam Support system requirements page, the Steam store page, GOG listing, Xbox Store listing, PlayStation Store listing, Nintendo Official Site product page, PCGameBenchmark, GoodOnPC, GamingBolt’s PS5 review, The Gaming Review’s PS5 review, Hackinformer’s PS5 review, XPN Network’s Switch review, Controller Warriors’ Switch review, Jogando Casualmente’s Switch review, Switch Italia’s Switch review, PPE.pl‘s review, Vice’s review, Game8’s review, Metacritic’s critic reviews, PM Studios’ official press release, and verified outlet reports as of 24 September 2026. Chen Xi verifies all specifications by checking official store pages and dating each table; no numbers in this article are estimated or inferred.








