The Adventures of Elliot PC Specs, PS5, Xbox & Switch 2

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Promotional header banner for The Adventures of Elliot: The Millennium Tales system requirements guide by Game Launch Hub, displaying platform compatibility icons for PC, Android, and iOS alongside HD-2D key art of a sword-wielding hero with a feathered cap and shield leaping in front of a faint profile of a young woman, set beside the logo "THE ADVENTURES OF ELLIOT: THE MILLENNIUM TALES".

Written by Chen Xi, PC & Console Requirements Specialist at Game Launch Hub

The Adventures of Elliot: The Millennium Tales System Requirements: PC Specs, PS5, Xbox Series X|S & Switch 2 Performance Guide

The Adventures of Elliot: The Millennium Tales is Team Asano’s first real-time action RPG and the first current-generation-only HD-2D game, trading the turn-based combat of Octopath Traveler and Bravely Default for Zelda-inspired action across four distinct eras. Performance-wise, this is a genuinely demanding title for its visual style. The HD-2D aesthetic may look lightweight, but the game is “a lot more demanding than prior HD-2D games on PC” according to RPG Site’s cross-platform testing, and every platform has specific performance compromises you should understand before choosing where to buy. It launched on 18 June 2026 for PC via Steam, the Epic Games Store, and the Microsoft Store, as well as PS5, Xbox Series X|S, and Nintendo Switch 2, as confirmed in Square Enix’s official launch press release. There is no PS4, Xbox One, or original Switch version.

System Requirements

Minimum (Windows)

ComponentRequirement
OSWindows 11 (64-bit)
ProcessorAMD Ryzen 3 3100 or Intel Core i3-8100
Memory (RAM)16 GB
GraphicsAMD Radeon RX 5500 XT, Intel Arc A580, or NVIDIA GeForce GTX 1650
VRAM4 GB
DirectXVersion 12
Storage20 GB available space
Additional NotesTargets 1280 x 720, Graphics Preset “Low”, 60 FPS. Requires a 64-bit processor and operating system. Denuvo Anti-tamper DRM. Full controller support. Steam Deck Verified.

Source: Steam store page for The Adventures of Elliot: The Millennium Tales, Green Man Gaming, and TheGamesWiki. Last verified: 24 September 2026.

What this means in practice: The minimum tier targets 720p at 60 fps on Low settings, which is an unusually low resolution target for a 2026 release. The Ryzen 3 3100 is a 2020 budget processor and the GTX 1650 is a 2019 entry-level card. The 16 GB RAM requirement is the standout detail here, appearing at both minimum and recommended tiers, which is higher than the 8 GB floor most games list. This reflects the game’s Denuvo DRM overhead and the HD-2D engine’s memory footprint holding four distinct era environments, dynamic lighting, and particle effects simultaneously. The 4 GB VRAM floor is the practical GPU threshold, and the game’s HD-2D rendering pipeline means you will be working close to the limit at 1080p on a 4 GB card. The 20 GB install size is moderate. The Windows 11 requirement is non-negotiable, with no Windows 10 fallback listed.

Recommended (Windows)

ComponentRequirement
OSWindows 11 (64-bit)
ProcessorAMD Ryzen 3 3100 or Intel Core i5-8600K
Memory (RAM)16 GB
GraphicsAMD Radeon RX 5600 XT, Intel Arc A580, or NVIDIA GeForce GTX 1660 Ti
VRAM6 GB
DirectXVersion 12
Storage20 GB available space
Additional NotesTargets 1920 x 1080, Graphics Preset “High”, 60 FPS. Note that the official Steam listing still shows the “Ryzen 3 3100” for the recommended tier, which appears to be a copy-paste error from the minimum specification. The intended CPU is likely the Ryzen 5 2600X or similar.

Source: Steam store page for The Adventures of Elliot: The Millennium Tales, Nuuvem, and 3DNews. Last verified: 24 September 2026.

What this means in practice: The recommended tier targets 1080p at 60 fps on High settings. The jump from 4 GB to 6 GB of VRAM is the most meaningful change between tiers, and it reflects the HD-2D engine’s texture streaming and dynamic lighting systems at higher resolutions. The 16 GB RAM requirement is identical to the minimum, which confirms the game’s memory footprint does not scale with graphical settings. There is a naming error in the official specification: the recommended processor is listed as “AMD Ryzen 3 3100,” which is identical to the minimum tier’s CPU. This is almost certainly a copy-paste error, and the intended chip is likely the Ryzen 5 2600X or similar. The 6 GB VRAM on the GTX 1660 Ti is more than the game will use at 1080p, so you will not be VRAM-limited at this resolution.

A Note on VRAM and System RAM

The 4 GB VRAM minimum and 6 GB VRAM recommendation are the hard GPU thresholds. This is an HD-2D game, which means it renders 2D sprites in a 3D environment with dynamic lighting, depth of field, and particle effects. The 16 GB system RAM requirement is non-negotiable at both tiers, and it is unusually high for a game with this visual style. This reflects the combination of Denuvo Anti-tamper DRM overhead, the four distinct era environments held in memory, and the game’s asset streaming system. If you are running 8 GB of RAM, you cannot run this game. Do not underestimate the RAM requirement.

PC Performance Reality: Read Before Buying

The official specifications describe a reasonable target, but independent testing reveals significant issues. RPG Site’s cross-platform analysis found that “The Adventures of Elliot is a heavy game to run” and that “it is a lot more demanding than prior HD-2D games on PC.” More troubling: “The Adventures of Elliot on Windows compiles shaders on initial launch, but it still has stuttering during gameplay.” The reviewer noted that they tested it on the ROG Ally and “it did not feel good even when I tried running it on the lowest possible settings thanks to stuttering.” Another reviewer who played through the entire game on Windows “also noted that it had stuttering like the Dragon Quest I & II HD-2D Remake PC version.” RPG Site’s conclusion is that “the only way to get a solid 60fps (without any stuttering/hitching) is on the more powerful consoles.” If you are buying on PC, check the latest patch notes and Steam reviews for the current state.

PlayStation 5 and PS5 Pro

ComponentRequirement
FirmwareLatest PS5 system software
Storage15.5 GB (digital download, per Square Enix)
Performance (PS5)Up to 3840 x 2160 (4K) at 60 fps, no performance or quality modes. V-sync locked at 60 fps.
Performance (PS5 Pro)Up to 4K at 60 fps with slightly sharper image quality. Load times are 6-8 seconds from dashboard, 5-6 seconds to load a save.
Additional NotesDualSense haptic feedback supported (though less pronounced than other HD-2D games). Activity Cards with tracking. Power saver mode. Single player and local co-op (1-2 players).

Source: Square Enix’s official specification comparison, RPG Site’s cross-platform comparison, Push Square’s PS5 review, and TechTimes. Last verified: 24 September 2026.

What this means in practice: The PS5 version runs at 4K and 60 fps with no performance or quality modes to configure. Push Square’s review, played on PS5 Pro, described the game as “a safe but delightful take on classic action RPGs.” RPG Site’s testing found that “the PS5 version is the fastest” for load times, with 8 seconds from dashboard to title screen and 5-6 seconds to load a save. The 15.5 GB install size is the smallest of any platform. The PS5 Pro version offers a slightly sharper image at the same 60 fps target, though the differences are subtle. RPG Site’s recommendation for TV play is “the PS5 Pro or a high-end PC that can somehow avoid the stuttering.” The DualSense haptic feedback is supported, though RPG Site noted “they aren’t as good as in some other HD-2D games.” If you own a PS5 or PS5 Pro, this is the most technically accomplished console version.

Xbox Series X|S

ComponentRequirement
FirmwareLatest Xbox system software
Storage16.1 GB (digital download, per Square Enix)
Performance (Series X)Up to 3840 x 2160 (4K) at 60 fps, no performance or quality modes. V-sync locked at 60 fps.
Performance (Series S)Up to 1920 x 1080 (1080p) at 60 fps, no performance or quality modes.
Additional NotesXbox Play Anywhere supported. Quick Resume supported. Reactive rumble. Xbox achievements and cloud saves. Single player and local co-op (1-2 players).

Source: Square Enix’s official specification comparison, RPG Site’s cross-platform comparison, and the Xbox Store listing. Last verified: 24 September 2026.

What this means in practice: The Xbox Series X runs at 4K and 60 fps, matching the PS5 exactly. The Xbox Series S runs at 1080p and 60 fps, which is a strong result for Microsoft’s weaker console and makes it a viable option for players without a 4K display. Load times on Series X are 12 seconds from dashboard to title screen and 8 seconds to load a save, which is slower than PS5 but faster than Switch 2. The Xbox Play Anywhere support means a digital purchase grants access on both console and Windows PC, and Quick Resume lets you jump between games without losing your place. The 16.1 GB install size is slightly larger than PS5. If you own an Xbox Series X or Series S, the game runs without any performance concerns.

Nintendo Switch 2

ComponentRequirement
FirmwareLatest Nintendo Switch 2 system software
Storage16.6 GB (digital download, per Square Enix)
Performance (TV Mode)Up to 1920 x 1080 at up to 60 fps
Performance (Handheld Mode)1080p at 30-60 fps (variable)
Additional NotesThree graphics presets: Low, Medium, High. Adjusting depth of field, vignette, and shadow quality makes “a noticeable difference with performance” on Switch 2. Load times: 9-10 seconds from dashboard, 11-13 seconds to load a save. TV, Tabletop, and Handheld modes supported. Save Data Cloud requires Nintendo Switch Online membership.

Source: Square Enix’s official specification comparison, RPG Site’s cross-platform comparison, Nintendo Life’s Switch 2 review, and TheGamesWiki. Last verified: 24 September 2026.

What this means in practice: The Switch 2 version is a significant compromise compared to PS5 and Xbox Series X. It runs at 1080p in TV mode and 1080p in handheld mode, with frame rates of up to 60 fps in TV mode but variable 30-60 fps in handheld mode. RPG Site’s testing found that the game “looks very soft on Switch 2 compared to other consoles despite not delivering a locked 60fps.” The reviewer noted that “even getting a locked 60fps seems off the table for handhelds right now unless you’re ok with a very soft visual experience like on Switch 2 during motion.” The game has “a lot of shimmering issues” on Switch 2, and RPG Site’s conclusion is that “it definitely feels like a game built for more powerful platforms and then downported to Switch 2.” Nintendo Life’s review acknowledged that “we did encounter some performance issues on Switch 2, but thankfully it didn’t get in the way of the variety and fun exploration.” Load times are notably longer than other platforms at 9-10 seconds from dashboard and 11-13 seconds to load a save. If you own a Switch 2 and want to play this game, expect to disable depth of field and play on the Low preset in handheld mode for the best possible performance.

Steam Deck

ComponentRequirement
CompatibilityVerified (Valve’s highest rating), awarded over two months ahead of launch
Performance30 fps on High preset at 720p, or 45 fps on High preset with resolution scale around 60-70%. A stable 60 fps is “not possible without making it look really bad.” The game does not support 16:10 aspect ratio.
Additional NotesRPG Site’s recommendation: “For portable play, the Steam Deck delivers the most stable experience right now.” First-time setup requires an internet connection.

Source: RPG Site’s cross-platform comparison, RPG Site’s Steam Deck Verified announcement, and The Games Wiki. Last verified: 24 September 2026.

What this means in practice: The Adventures of Elliot carries a Steam Deck Verified badge, Valve’s highest compatibility rating, awarded over two months ahead of launch. Despite this, RPG Site’s testing found that “a 60fps experience is not possible without making it look really bad.” The recommended settings are 720p on the High preset with the frame rate capped at 30 fps, or 45 fps on the High preset with a resolution scale of around 60-70%. RPG Site’s overall verdict is that “for portable play, the Steam Deck delivers the most stable experience right now.” The 20 GB install size will consume a significant portion of the Deck’s internal storage, and the game does not support 16:10 aspect ratio, so you will see black bars. A first-time internet connection is required for setup. If you own a Steam Deck and want to play this game, the 30 fps cap with High preset is the best balance of visuals and stability.

macOS and Linux: Not Available

The Adventures of Elliot: The Millennium Tales is a Windows 11-only release on PC. There is no macOS or native Linux version available. RPG Site noted that “the only way to get a solid 60fps (without any stuttering/hitching) is on the more powerful consoles, or potentially the Windows version running via Linux,” but this was speculative and not officially tested. Steam Deck users play through SteamOS, and the Verified badge confirms that this compatibility layer works.

Price and Editions

The Adventures of Elliot: The Millennium Tales is priced at $59.99 / €59.99** on most platforms. The **Digital Deluxe Edition** is priced at **$69.99 / €69.99 and includes three in-game accessories: the Fairy Bangle, Cherry Blossom Anklet, and Roselle Ring. A Prologue Demo is available on all platforms, and save data carries over to the full game. The game holds an 82 out of 100 on Metacritic across four platforms, with Noisy Pixel awarding it 10/10, Final Weapon giving it 9/10, and GamesRadar+ scoring it 4.5/5.

Final Verdict: Can Your Setup Run The Adventures of Elliot: The Millennium Tales?

The Adventures of Elliot is a demanding game despite its HD-2D visual style. The minimum spec asks for a Ryzen 3 3100, 16 GB of RAM, and a GTX 1650, which is hardware from 2019-2020. The 16 GB RAM requirement is non-negotiable at both tiers, and it is unusually high for a game with this visual presentation. The 4 GB VRAM floor is the hard GPU threshold. The 20 GB install size is moderate, and the Windows 11 requirement has no Windows 10 fallback.

The recommended tier asks for a GTX 1660 Ti with 6 GB of VRAM and 16 GB of RAM for 1080p at 60 fps on High settings. There is a copy-paste error in the official specification, with the recommended CPU listed as the same Ryzen 3 3100 as the minimum tier, but the intended chip is likely the Ryzen 5 2600X.

The PC performance reality is the biggest concern. RPG Site found that the game “still has stuttering during gameplay” on Windows, even after shader compilation, and that “it did not feel good even when I tried running it on the lowest possible settings.” The Denuvo Anti-tamper DRM adds additional CPU overhead that may contribute to these issues. If you are buying on PC, check the latest patch notes and Steam reviews before committing.

On console, the PS5 and Xbox Series X are the definitive versions, both running at 4K and 60 fps with no performance modes needed. The PS5 has the fastest load times at 8 seconds from dashboard and 5-6 seconds to load a save. The Xbox Series S runs at 1080p and 60 fps, which is a strong result for the weaker console and supports Xbox Play Anywhere. The Nintendo Switch 2 version is the weakest platform, with soft visuals, variable frame rates in handheld mode, shimmering issues, and long load times. On Steam Deck, the game is Verified but cannot hit 60 fps without severe visual compromises, and RPG Site recommends a 30 fps cap on the High preset as the best balance. The game is single-player with local co-op for 1-2 players.

Specs and performance may be revised by Team Asano in future patches. This article reflects the Steam store page, Square Enix’s official specification comparison page, RPG Site’s cross-platform comparison and Steam Deck Verified announcement, Push Square’s PS5 review, Nintendo Life’s Switch 2 review, TheGamesWiki’s system requirements page, Green Man Gaming, Nuuvem, 3DNews, TechTimes, and verified outlet reports as of 24 September 2026. Chen Xi verifies all specifications by checking official store pages and dating each table; no numbers in this article are estimated or inferred.

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