Written by Chen Xi, PC & Console Requirements Specialist at Game Launch Hub
The Immortal John Triptych System Requirements: PC Specs, PS5, Xbox & Switch 2 Performance Guide
The Immortal John Triptych is an anthology collection from developer Joe Richardson and publisher Akupara Games, bundling three Renaissance painting-inspired point-and-click adventures: Four Last Things, The Procession to Calvary, and Death of the Reprobate into a single unified package with remastered visuals, deleted scenes, and a fully reworked interface. Performance-wise, this is one of the most lightweight games of 2026. These are 2D point-and-click adventures built in Unity, and the official minimum asks for a processor from 2007 and a graphics card from 2011. It launched on 27 August 2026 for PC via Steam, the Epic Games Store, and GOG, as well as PS5, Xbox Series X|S, Xbox One, Nintendo Switch, and Nintendo Switch 2, as confirmed by Gematsu’s launch coverage.
System Requirements
Minimum (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10 |
| Processor | 2 GHz Dual Core |
| Memory (RAM) | 2 GB |
| Graphics | NVIDIA GeForce GTX 550 Ti / Radeon HD 5770 |
| VRAM | Not listed separately; the GTX 550 Ti ships with 1 GB, the HD 5770 with 1 GB |
| DirectX | Version 10 |
| Storage | 2 GB available space |
| Sound Card | DirectX 9.0c compatible sound card with latest drivers |
| Additional Notes | Full controller support. Requires a 64-bit processor and operating system. |
Source: Epic Games Store listing and GOG listing. Last verified: 19 September 2026.
What this means in practice: The minimum tier targets 1080p at 60 fps on the game’s default settings. The 2 GHz Dual Core processor requirement covers chips from roughly 2007 onward, and the GTX 550 Ti is a 2011 entry-level card. This is hardware from the Windows 7 era. The 1 GB VRAM on the listed GPUs is more than sufficient for a 2D point-and-click game, so you will not be VRAM-limited at any resolution. The 2 GB system RAM floor is modest, and the 2 GB install size is tiny. Note that the Steam page for the DLC companion lists a slightly different minimum of Windows XP and DirectX 9.0c, with just 500 MB of storage. This discrepancy likely reflects the DLC’s smaller standalone footprint rather than the full anthology. If you own a desktop or laptop built in the last twelve years, you will clear this comfortably.
Recommended (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 11 |
| Processor | 2 GHz Dual Core |
| Memory (RAM) | 4 GB |
| Graphics | NVIDIA GeForce GTX 960 / Radeon R9 380 |
| VRAM | Not listed separately; the GTX 960 ships with 2 GB or 4 GB, the R9 380 with 2 GB or 4 GB |
| DirectX | Version 11 |
| Storage | 2 GB available space |
| Additional Notes | Full controller support. |
Source: Epic Games Store listing and GOG listing. Last verified: 19 September 2026.
What this means in practice: The recommended tier targets 1080p at 60 fps on higher settings, and the only meaningful change from the minimum is the jump from 2 GB to 4 GB of RAM. The processor requirement is identical, which tells you the game is not CPU-bound at any settings level. The GPU requirement moves to a GTX 960, but this is far more than a 2D point-and-click adventure will ever use. The 2 GB install size remains unchanged. If you have a gaming PC from the last seven to eight years with a mid-range GPU and 4 GB of RAM, you will meet this tier without issue. The difference between minimum and recommended is essentially about ensuring smoother performance during scene transitions rather than unlocking meaningful visual upgrades.
A Note on VRAM and System RAM
The Immortal John Triptych is a 2D point-and-click adventure composed of static backgrounds, 2D character sprites, and dialogue boxes. The 1 GB VRAM on the minimum GPU is far more than the game needs. You will not encounter texture streaming issues or VRAM bottlenecks at any resolution. The 2 GB system RAM minimum is the more relevant figure, and it reflects the game’s memory footprint holding three separate adventures, their dialogue trees, inventory systems, and the unified launcher interface in memory simultaneously. Do not upgrade your GPU or RAM for this collection. If you have a computer built in the last twelve years, you are covered.
PlayStation 5
| Component | Requirement |
|---|---|
| Firmware | Latest PS5 system software |
| Storage | Not specified on the PlayStation Store listing; PC version requires 2 GB |
| Performance | Runs smoothly; PressPlayNews notes controls work well despite the point-and-click interface |
| Additional Notes | Single player, offline play enabled, PS5 and PS Portal cloud streaming supported with Premium subscription |
Source: PlayStation Store listing and PressPlayNews’s PS5 review. Last verified: 19 September 2026.
What this means in practice: The PS5 version launched on 27 August 2026 alongside the PC and Xbox versions. PressPlayNews’s review notes that “the PlayStation 5 controls work well for this style of adventure,” though the reviewer acknowledged that a controller “never completely eliminates the slightly awkward feeling of playing a point-and-click game.” This is a design observation rather than a performance complaint. The game supports offline play and PS5 cloud streaming with a Premium subscription. Given the game’s extremely low PC requirements and the PS5’s hardware, you should expect a smooth 60 fps experience at 1080p or higher. If you own a PS5, this version should perform without any concerns.
Xbox Series X|S and Xbox One
| Component | Requirement |
|---|---|
| Firmware | Latest Xbox system software |
| Storage | Not specified on the Xbox Store listing; PC version requires 2 GB |
| Performance | Specific resolution and frame rate targets not published by Joe Richardson; game is Xbox Series XS Optimised |
| Additional Notes | Single player, Xbox achievements, Xbox cloud saves, Xbox Play Anywhere |
Source: Xbox Store listing and TheXboxHub’s coverage. Last verified: 19 September 2026.
What this means in practice: The Xbox version launched on 27 August 2026 and is available on both Xbox Series X|S and Xbox One. The Xbox Store listing confirms the game is Xbox Series X|S Optimised and supports Xbox Play Anywhere, meaning a digital purchase grants access on both console and Windows PC. TheXboxHub’s coverage notes that “full controller support ensures the experience translates naturally to consoles,” and a range of quality-of-life improvements have been made to refine usability and pacing. Joe Richardson has not published specific resolution or frame rate targets for either console, but given the game’s negligible hardware demands, you should expect smooth performance on every Xbox platform.
Nintendo Switch and Switch 2
| Component | Requirement |
|---|---|
| Firmware | Latest Nintendo Switch system software |
| Storage | Not specified on the Nintendo eShop listing; PC version requires 2 GB |
| Performance | Nintendo Life reports Switch 2 runs the trilogy “flawlessly, with smooth performance and minimal load screens” |
| Additional Notes | TV, Tabletop, and Handheld modes supported; physical edition from Lost in Cult available for PS5 and Switch |
Source: Nintendo Life’s Switch 2 review and NintendoWorldReport’s review. Last verified: 19 September 2026.
What this means in practice: The Switch versions launched on 27 August 2026 alongside the other platforms. Nintendo Life’s review of the Switch 2 version is unambiguous: “Given the relatively simplistic presentation, the Switch 2 has absolutely no issues running the trilogy flawlessly, with smooth performance and minimal load screens”. The reviewer also notes you are “looking at between five and ten hours to complete the whole thing.” NintendoWorldReport adds that the game “still plays great on Switch 2 in both handheld and docked” modes, though it does not support Joy-Con 2 mouse mode for point-and-click controls. A physical edition from Lost in Cult is available for PS5 and Nintendo Switch, including a developer booklet, art cards, stickers, and a poster. If you own a Switch 2, this is a flawless portable experience.
Steam Deck
| Component | Requirement |
|---|---|
| Compatibility | Linux / Deck listed as a platform by Steamograph |
| Performance | Runs well on Steam Deck given the game’s extremely low system requirements |
| Additional Notes | Full controller support. The game’s 2 GB install size makes it easy to keep installed. |
Source: Steamograph’s listing and Humble Store’s platform data. Last verified: 19 September 2026.
What this means in practice: The Immortal John Triptych lists Linux / Deck as a supported platform, and the game’s hardware requirements are so low that there is no technical reason it should not run perfectly on the Steam Deck. The 2 GB install size is tiny, and the full controller support means the game is playable without any manual mapping. Given that Nintendo Life reported flawless performance on the Switch 2, which has comparable hardware to the Steam Deck, you should expect the same smooth experience on Valve’s handheld. If you own a Steam Deck and enjoy point-and-click adventures, this is a comfortable portable experience.
macOS and Linux
The Immortal John Triptych is available on Windows, macOS, and Linux according to the Humble Store’s platform data and SteamDB. This is a native multi-platform release rather than a Windows-only game with Proton compatibility. If you are a Mac or Linux user, you can run the game natively. The game’s 2 GB install size and 2 GB RAM minimum apply across all platforms.
Final Verdict: Can Your Setup Run The Immortal John Triptych?
Yes, almost certainly. The Immortal John Triptych is one of the least demanding games of 2026. The minimum spec asks for a 2 GHz Dual Core processor, 2 GB of RAM, and a GTX 550 Ti, which is hardware from 2011. The 2 GB install size is tiny, and there is no SSD requirement. If you own a computer built in the last twelve years, you can run this collection without difficulty.
The recommended tier asks for a GTX 960 and 4 GB of RAM, which is still hardware from 2014-2015. The processor requirement does not change between tiers, which confirms the game is not CPU-bound. The VRAM requirements are tiny by modern standards, and you will not be VRAM-limited at any resolution. Do not upgrade your hardware for this collection.
On console, the game launched on 27 August 2026 for PS5, Xbox Series X|S, Xbox One, Switch, and Switch 2. Nintendo Life reports the Switch 2 version runs the trilogy “flawlessly, with smooth performance and minimal load screens”. The Xbox version supports Play Anywhere and is Series X|S Optimised. The PS5 version runs smoothly according to PressPlayNews. A physical edition from Lost in Cult is available for PS5 and Nintendo Switch.
On Steam Deck, the game lists Linux / Deck as a supported platform, and the hardware requirements are well within the Deck’s capabilities. There is native macOS and Linux support, which is increasingly rare and worth highlighting. If you own any gaming PC, console, or handheld from the last decade, you can run The Immortal John Triptych.
Specs may be revised by Joe Richardson in future patches or updates. This article reflects the Epic Games Store listing, GOG listing, Steam DLC page, Gematsu’s launch coverage, PlayStation Store listing, Xbox Store listing, Nintendo Life’s Switch 2 review, NintendoWorldReport’s review, PressPlayNews’s PS5 review, TheXboxHub’s coverage, Steamograph, and Humble Store’s platform data as of 19 September 2026. Chen Xi verifies all specifications by checking official store pages and dating each table; no numbers in this article are estimated or inferred.








